Tuesday, 28 April 2015

Construction: Titles





The first font we trialled was Abadi MT. This font was bold and blocky in style, which was useful for the more obscure backgrounds used in the production for our film. The style of font stood out, however it didn't suit the vibe we were carrying across in our film and came across as too ordinary.



The font applied here is called is called OCR STD. The font used here is sleeker in comparison to the first Abadi MT font, but still relatively visible similarly to the first. The style came across as a step in the right direction in terms of its obscurity, and its ability to create a more peculiar atmosphere for the audience. The downside is that the font is most commonly identified with sci-fi and such genres alike.                

 

The font used here is called.It is larger in size than the other two fonts and is more intricate in detail, making it more difficult to read. Positively the style has the eerie look about it, more so than the previous fonts. Overall the font is too complex and impractical, as there would be problems with visibility.                                              
                                                                      
                                                                     
                                                                     
The font we finally agreed on is the Orator STD. The font was visible and incorporated the things we liked about the other three. It had simplicity and was also slightly out of the norm with the thin design.                                                   
                                                               
                                                               
                                                               
                                                               
                                                              
We were cautious to place the titles in suitable positions in the run of the opening sequence. Mathew made sure they lasted for a suitable period of times. They usually lasted no more than 5 seconds, with fade in fade out transitions.                          
                                                                          
                        


                                                            

Construction: Editing

In class we learnt about the importance of editing, and how it has been used the affect cinema and media alike. Editing utilises the different camera shots and angles, and offers us a variety of different perspectives that we wouldn't be able to experience usually in everyday life.  From our lesson, we were able to appreciate how well it is applied in film. In order to do good job with this aspect of our opening, we realised we needed to make sure the editing was woven in seamlessly and looked invisible to the audience. 

To get ourselves started, we needed to sift through the clips and footage collected from filming. We did this to be able to collect the best quality clips, as well as finding the best matching scenes so that our opening flowed.


We began the editing with the aim of cutting down our footage to a maximum of two minutes. Using an editing software called Premier Pro, Matthew arranged the sequences to make an ordered set of shots for our opening in our film. This was an important process, because the way we edited could affect the whole tone of the opening.
Once we assembled the scenes in the correct order, we reviewed the length we wanted for each one. This was done in order to reflect the atmosphere in the scene and the general mood. The earlier scenes in our opening were generally the longer ones, due to the little action that occurred. As a result we were able to use the scenes to showcase various camera angles and shots.   

All the diegetic sound we used was imported straight from our footage. The only non-diegetic sound that was implemented, was the our own self made foley sound. We were influenced to use this technique after having learnt the way foley artists add realism to film sequences.

Matthew is shown here arranging the transitions of our clips, and making sure that scenes are linked together and concise. He decided to do some of this transitioning at home on his computer, as it offered him more suitable choices on which styles followed the horror conventions best. 

Monday, 27 April 2015

Construction: Sound

When we were looking at how sound was used in psycho, we saw that many sound effects were used to make the film more realistic. In the shower scene we learnt that a cabbage was sliced I order to provide the sound needed for the knife entering the victims body.




We then decided to use a melon splattering as some foley, to make the first death scenes in our opening more tangible. We simply used a brick to mash up the melons insides in this clip. This provided a squelching sound we needed to portray the gore, however it felt subdued.
















In the clip here we decided to film Matthew stabbing the melon, to give it us some sound variance. We found that this gave out a swift sharp sound, in comparison to using a brick which wasn't as succinct.















This was the best sounding foley for our production because it sounded the most raw, due to the power of the hammer we trialled. For that reason it was able to produce the unadulterated effect. 















For our instrumental non-diegetic sound, we used a composition from a website called 'Free Sound'. Its a site that allows people to share browse, download sounds effects from other users. In the beginning of our opening we decided to leave out any non-diegetic sound, leaving in only natural diegetic sound of the wildlife in our location. However when the first victim is isolated, we chose to layer a sound clip with three beats that was meant to mirror a heart beat. This sound is noticeable, though not to the extent of being overpowering. The climax presents itself when the victim is being attacked, and there are some wind instruments included that match the speed of the action. This composition continues the remainder of the opening.
 
 
 
 
 

Tuesday, 31 March 2015

Construction: Filming Evidence

When producing, we were sure to show evidence of us filming and acting on our roles as directors of the film. Mine and Matthews role in the film consisted of the filming and actor direction. While directing, we were sure to film several times over to give the actors greater understanding in what they needed to do. This is demonstrated on the left as I aid Darren in how he should deliver his role in the scene and showing him on camera where he may have gone wrong. We found showing the scene on repeat in rough, helped us to reduce our outtakes.


In another scene where Darren was being used, Matthew is showing the area in which Darren must appear from in the camera shot.















This was one of the more challenging shots we had to direct, because we needed to vary the angle used in the scene. This meant we needed to film this shot many times. This made it more difficult as were had to keep the camera steady and close simultaneously.

















This is the equipment that was used for our filming. We used a brick which was part of the mise-en scene props included for our production. This was needed for a weapon towards the end of scene. The actors props consisted of the their clothing (trousers, scruffy coat, hood, converse shoes and glasses). We also made use of fake blood for the actors to use in the scene. For the camera movements, we decided to use a skate board to improvise on the low dolly shot in the beginning of the scene.

Sunday, 1 March 2015

Planning: Storyboards










                                      








When we begin filming, we intend to use these storyboards to structure our main idea in production however, we may need to change a few minute details that may not be part of what we planned. This helps us to find potential problems before they occur, and save time in the process. Furthermore it allows room for experimentation before the genuine scenes are shot. The storyboards we are using consist of dialogue, camera movement and shot, location with rough sketches of our scene.

Friday, 27 February 2015

Planning: Shot List



Shot Number
Shot Type
Actor
Description
1
 POV
N/A
A point of view shot of a tent from a low angle through a bush in the forest, setting the tone of uncertainty.
2
        MS

Ben

Tent zip opening. Male character peering out.
3
CU
Ben

Close up of male putting on glasses.
4
WS
Ben, Erin

Male leaves sleeping bag in search of wood. Dolly movement incorporated.
5
POV
Ben
A point of view shot through the branches of the trees in the forest, focusing on Cyrus.
6
OSS
Ben
Over the shoulder shot from behind male character as he walks through the forest.
7
XCU
Ben
Shoved on the ground by an anonymous individual, and is seemingly being attacked as he struggles.
8
MS
Erin
Mid-shot focusing on female tying her shoes and wondering out of the tent in search of her boyfriend.
9
TS/POV
Erin, Ben
Two shot of the female and the dead male character, through the perspective of a pair of spectacles.
10
OSS
Erin, Killer

Over the shoulder shot of Erin from the Killer as she sprints to safety, before being knocked out with the brick.
11
         XCU
N/A
Low angle extreme close up of the blood stained brick on the forest floor.